Charge Rifle/Mobile

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Charge Rifle
Charge Rifle.png
Charged beam Sniper Rifle. Deals damage over time to target.
Profile
Icon Charge Rifle Icon.svg
Type Sniper
Ammo Sniper Ammo.svg Sniper Ammo
Fire modes Single-fire Icon.svg Single
Manufacturer Vinson Dynamics Icon.svg Vinson Dynamics
Attachment Slots
OpticsSniper Stock
Damage
BODY HEAD LEGS
3×15 + 45 4×15 + 56 (1.25×) 3×15 + 45
Technical
RPM 26
DPS 39
Magazine 10
Tac reload time 3.95
Full reload time 4.75


The Charge Rifle is a directed-energy battery-fed sniper rifle that utilizes Sniper Ammo.svg Sniper Ammo.

Each shot from the Charge Rifle has two parts: a sustained laser, which deals 15 ticks of damage at 3 damage each, and a final discharge which deals 45 damage. The Charge Rifle is a hitscan weapon, meaning that its shots hit the target instantly and are not affected by gravity. Instead, the beam suffers from damage dropoff; starting at 150 meters, damage will decrease to as low as 50% at 400 meters.

Stats

Attachments

Main article: Attachments
Optics
Others

Damage profile

Target Modifiers Damage.svg Damage[note 1] Shots to kill
100 HP 150 HP 175 HP 200 HP 225 HP
Head
(1.25×)
- 56 2 3 4 4 5
Helmet.svg LV.1 54 2 3 4 4 5
Helmet.svg LV.2 51 2 3 4 4 5
Helmet.svg LV.3/4 49 3 4 4 5 5
Body - 45 3 4 4 5 5
Fortified.svg Fortified 38 3 4 5 6 6
Leg
(1×)
- 45 3 4 4 5 5
Fortified.svg Fortified 38 3 4 5 6 6
  1. Does not include initial sight laser damage. Shots are from less than 150 meters.

Arenas

Purchasing Base ★★ ★★★
Upgrade Materials600 Materials150 Materials150 Materials400
Total Materials750 Materials900 Materials1300

Pros and Cons

Pros
  • Infinite range.
  • Hitscan, so no compensation for bullet drop is required.
  • No damage reduction when firing at lower parts of the body
  • Due to the laser's continuous nature, it can be used to suppress enemies unlike other snipers.
Cons
  • Uses 2 ammo per shot (5 shots per mag).
  • Long reload time, especially with an empty mag.
  • Unlike other sniper rifles, shots do not penetrate enemies and have damage falloff over distance.
  • Beam can give away position.
  • If hip firing, while charging, the beam sways violently, but the final blast will always be 100% accurate.

Lore

The Charge Rifles used in the Apex Games are manufactured by Vinson Dynamics. Notable changes from its Frontier War-era model include a smaller profile, more compact build, and a completely reworked firing system, shooting out a beam that rapidly increases in damage instead of charging for a single massive blast.

Skins

There are a total of 10 skins for the Charge Rifle: 2 Eternal, 1 Legendary, 3 Epic, 3 Rare, and 2 Common.

See also