Wingman

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Wingman
Wingman.png
High-powered revolver.
Profile
Icon Wingman Icon.svg
Type Pistol
Ammo Sniper Ammo.svg Sniper Ammo
Fire modes Single-fire Icon.svg Single
Manufacturer Brockhaurd Manufacturing
Attachment Slots
OpticsBoosted Loader
Damage
BODY HEAD LEGS
45 97 41
Technical
RPM 156
DPS 117
Magazine 6
Reload time 2.1


The Wingman is a double-action handgun that utilizes Sniper Ammo.svg Sniper Ammo.

The Wingman can be enhanced with Boosted Loader.svg Boosted Loader, which speeds up tactical reloads and will add 2 additional rounds in the magazine, but only if performed when the magazine is close to being fully depleted.

Stats

Attachments

Main article: Attachments
Optics
Others

Damage Profile

Target Modifiers Damage.svg Damage Shots to kill
100 HP 150 HP 175 HP 200 HP 225 HP
Head
(2.15×)
- 97 2 2 2 3 3
Helmet.svg LV.1 86 2 2 3 3 3
Helmet.svg LV.2 71 2 3 3 3 4
Helmet.svg LV.3/4 63 2 3 3 4 4
Body - 45 3 4 4 5 5
Fortified.svg Fortified 38 3 4 5 6 6
Leg
(0.9×)
- 41 3 4 5 5 6
Fortified.svg Fortified 34 3 5 6 6 7


Advanced Stats

mp_weapon_wingman
Variable Value Description
fire_rate 2.6 Rounds fired in one second.
projectile_launch_speed 18000 Speed at which projectiles travel.
Expressed in hammer units per second, equals to 457 meters per second.
headshot_distance 10000 Distance at which shots can no longer deal headshots.
Expressed in hammer units, equals to 254 meters.
spread_stand_hip 2.4 Hipfire spread radius while standing.
spread_stand_hip_run 3 Hipfire spread radius while walking.
spread_stand_hip_sprint 4 Hipfire spread radius while sprinting.
spread_crouch_hip 1.5 Hipfire spread radius while crouching.
spread_air_hip 6 Hipfire spread radius while in the air.
deployfirst_time 1.45 Time before the weapon can be fired after picking it up for the first time. Expressed in seconds.
deploy_time 0.4 Time to bring out the weapon. Expressed in seconds.
holster_time 0.36 Time to holster the weapon. Expressed in seconds.
raise_time 0.315 Time to bring out the weapon after performing an action. Expressed in seconds.
lower_time 0.27 Time to holster the weapon after performing an action. Expressed in seconds.
zoom_time_in 0.18 Time to enter ADS with the weapon. Expressed in seconds.
zoom_time_out 0.16 Time to exit ADS with the weapon. Expressed in seconds.
ads_move_speed_scale 1 Multiplier applied to the Legend's movement speed while ADS with the weapon.


Weapon Mastery

Wingman Icon.svg MASTERY TRIALS
Level Trial Name Requirements
20 Top Gun Down an enemy when ADS with the Wingman. 25 times
40 Gunslinger Down an enemy at least 70 meters away with the Wingman. 20 times
60 Bullseye Land 2 headshots in a row. 15 times
80 Dogfight Down an enemy while both of you have the Wingman equipped. 10 times
100 Wing it Down an enemy with the Wingman while both of you are in the air. 5 times


Lore

The powerful, slow-firing Wingman has historically been popular among Frontier settlers as a symbol of rugged independence. However, for all its strength and swagger, it can be difficult to control due to its harsh recoil - more than a few overconfident marksmen have met their end with a spent Wingman in hand. It truly shines when wielded by a handler who can match its strength. The Wingman is notably the preferred sidearm of Apex Games Commissioner Kuben Blisk.


Skins

There are a total of 103 weapon skins for the Wingman: 34 Legendary, 12 Epic, 41 Rare, and 16 Common.

  1. 1.0 1.1 This skin is reactive.

  1. Reality Eradicator: Inspired by Ninjayla, Designed by fayren


History


Gallery


Trivia

  • The Precision Caliber and Attention to Detail skins are weapon mods designed by Rampart, indicated by the presence of a Rampart Mods stamp.


See also


References