Wingman
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Apex Legends content
This article concerns the subject and the content related to it in Apex Legends. For the subject in Apex Legends Mobile, see Wingman (Mobile). |
Wingman |
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High-powered revolver. | |||||||||||
Profile | |||||||||||
Icon | |||||||||||
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Type | Pistol | ||||||||||
Ammo | Sniper Ammo | ||||||||||
Fire modes | Single | ||||||||||
Manufacturer | Brockhaurd Manufacturing | ||||||||||
Attachment Slots | |||||||||||
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Technical | |||||||||||
RPM | 156 | ||||||||||
DPS | 117 | ||||||||||
Magazine | 6 | ||||||||||
Reload time | 2.1 |
The Wingman is a double-action handgun that utilizes Sniper Ammo.
The Wingman can be enhanced with Boosted Loader, which speeds up tactical reloads and will add 2 additional rounds in the magazine, but only if performed when the magazine is close to being fully depleted.
Stats
Attachments
Main article: Attachments
- Others
Damage Profile
Target | Modifiers | Damage | Shots to kill | |||||
---|---|---|---|---|---|---|---|---|
100 HP | 150 HP | 175 HP | 200 HP | 225 HP | ||||
Head (2.15×) |
- | 97 | 2 | 2 | 2 | 3 | 3 | |
LV.1 | 86 | 2 | 2 | 3 | 3 | 3 | ||
LV.2 | 71 | 2 | 3 | 3 | 3 | 4 | ||
LV.3/4 | 63 | 2 | 3 | 3 | 4 | 4 | ||
Body | - | 45 | 3 | 4 | 4 | 5 | 5 | |
Fortified | 38 | 3 | 4 | 5 | 6 | 6 | ||
Leg (0.9×) |
- | 41 | 3 | 4 | 5 | 5 | 6 | |
Fortified | 34 | 3 | 5 | 6 | 6 | 7 |
Ability Modifiers | ||||||||
---|---|---|---|---|---|---|---|---|
Target | Modifiers | Damage | Shots to kill | |||||
100 HP | 150 HP | 175 HP | 200 HP | 225 HP | ||||
Amped Cover (1.2x) | ||||||||
Head (2.15×) |
- | 116 | 1 | 2 | 2 | 2 | 2 | |
LV. 1 | 104 | 1 | 2 | 2 | 2 | 3 | ||
LV. 2 | 85 | 2 | 2 | 3 | 3 | 3 | ||
LV. 3/4 | 76 | 2 | 2 | 3 | 3 | 3 | ||
Body | - | 54 | 2 | 3 | 4 | 4 | 5 | |
Fortified | 46 | 3 | 4 | 4 | 5 | 5 | ||
Leg (0.9×) |
- | 49 | 3 | 4 | 4 | 5 | 5 | |
Fortified | 41 | 3 | 4 | 5 | 5 | 6 | ||
Marked with Sniper's Mark (1.15x) | ||||||||
Head (2.15×) |
- | 111 | 1 | 2 | 2 | 2 | 3 | |
LV. 1 | 99 | 2 | 2 | 2 | 3 | 3 | ||
LV. 2 | 82 | 2 | 2 | 3 | 3 | 3 | ||
LV. 3/4 | 73 | 2 | 3 | 3 | 3 | 4 | ||
Body | - | 52 | 2 | 3 | 4 | 4 | 5 | |
Fortified | 44 | 3 | 4 | 4 | 5 | 6 | ||
Leg (0.9×) |
- | 47 | 3 | 4 | 4 | 5 | 5 | |
Fortified | 40 | 3 | 4 | 5 | 5 | 6 | ||
Amped Cover + Marked with Sniper's Mark | ||||||||
Head (2.15×) |
- | 134 | 1 | 2 | 2 | 2 | 2 | |
LV. 1 | 119 | 1 | 2 | 2 | 2 | 2 | ||
LV. 2 | 98 | 2 | 2 | 2 | 3 | 3 | ||
LV. 3/4 | 87 | 2 | 2 | 3 | 3 | 3 | ||
Body | - | 62 | 2 | 3 | 3 | 4 | 4 | |
Fortified | 53 | 2 | 3 | 4 | 4 | 5 | ||
Leg (0.9×) |
- | 56 | 2 | 3 | 4 | 4 | 5 | |
Fortified | 48 | 3 | 4 | 4 | 5 | 5 |
Advanced Stats
mp_weapon_wingman | ||
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Variable | Value | Description |
fire_rate | 2.6 | Rounds fired in one second. |
projectile_launch_speed | 18000 | Speed at which projectiles travel. Expressed in hammer units per second, equals to 457 meters per second. |
headshot_distance | 10000 | Distance at which shots can no longer deal headshots. Expressed in hammer units, equals to 254 meters. |
spread_stand_hip | 2.4 | Hipfire spread radius while standing. |
spread_stand_hip_run | 3 | Hipfire spread radius while walking. |
spread_stand_hip_sprint | 4 | Hipfire spread radius while sprinting. |
spread_crouch_hip | 1.5 | Hipfire spread radius while crouching. |
spread_air_hip | 6 | Hipfire spread radius while in the air. |
deployfirst_time | 1.45 | Time before the weapon can be fired after picking it up for the first time. Expressed in seconds. |
deploy_time | 0.4 | Time to bring out the weapon. Expressed in seconds. |
holster_time | 0.36 | Time to holster the weapon. Expressed in seconds. |
raise_time | 0.315 | Time to bring out the weapon after performing an action. Expressed in seconds. |
lower_time | 0.27 | Time to holster the weapon after performing an action. Expressed in seconds. |
zoom_time_in | 0.18 | Time to enter ADS with the weapon. Expressed in seconds. |
zoom_time_out | 0.16 | Time to exit ADS with the weapon. Expressed in seconds. |
ads_move_speed_scale | 1 | Multiplier applied to the Legend's movement speed while ADS with the weapon. |
Weapon Mastery
MASTERY TRIALS | |||
---|---|---|---|
Level | Trial Name | Requirements | |
20 | Top Gun | Down an enemy when ADS with the Wingman. | 25 times |
40 | Gunslinger | Down an enemy at least 70 meters away with the Wingman. | 20 times |
60 | Bullseye | Land 2 headshots in a row. | 15 times |
80 | Dogfight | Down an enemy while both of you have the Wingman equipped. | 10 times |
100 | Wing it | Down an enemy with the Wingman while both of you are in the air. | 5 times |
Lore
“ | The powerful, slow-firing Wingman has historically been popular among Frontier settlers as a symbol of rugged independence. However, for all its strength and swagger, it can be difficult to control due to its harsh recoil - more than a few overconfident marksmen have met their end with a spent Wingman in hand. It truly shines when wielded by a handler who can match its strength. The Wingman is notably the preferred sidearm of Apex Games Commissioner Kuben Blisk. |
Skins
There are a total of 103 weapon skins for the Wingman: 34 Legendary, 12 Epic, 41 Rare, and 16 Common.
History
Patch notes |
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Gallery
Concept art for the Wingman.[1]
Concept art for Lawbringer skin.[2]
Concept art for the Cardinal Force skin.[3]
Trivia
- The Precision Caliber and Attention to Detail skins are weapon mods designed by Rampart, indicated by the presence of a Rampart Mods stamp.
See also
- Wingman (Apex Legends Mobile)
- B3 Wingman (Titanfall)
- B3 Wingman (Titanfall 2)
- B3 Wingman Elite (Titanfall 2)