Peacekeeper/Mobile

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Peacekeeper
Peacekeeper.png
Lever-action shotgun with choke fire mode. Deals massive damage.
Profile
Icon Peacekeeper Icon.svg
Type Shotgun
Ammo Shotgun Shells.svg Shotgun Shells
Fire modes Single-fire Icon.svg Choke Active Icon.svg Single
Single-fire Icon.svg Single
Attachment Slots
Shotgun BoltOptics
Damage
BODY HEAD LEGS
10×11 13×11
(1.25×)
8x11
(0.8×)
Technical
RPM 48 / 57 / 63 / 68
DPS 88 / 105 / 116 / 125
Magazine 7
Tac reload time 2.2 seconds
Full reload time 3.3 seconds


The Peacekeeper is a lever-action energy shotgun that utilizes Shotgun Shells.svg Shotgun Shells. It fires 11 pellets in the shape of a star, with one pellet in the middle and two on each outer line of the star shape. When Choke Active Icon.svg Choke is active, the spread of the pellets is greatly reduced while aiming down sights.

Stats

Attachments

Main article: Attachments
Optics
Other

Damage profile

Target Modifiers Damage.svg Damage[note 1] Bursts to kill
100 HP 150 HP 175 HP 200 HP 225 HP
Head
(1.25×)
- 143 1 2 2 2 2
Helmet.svg LV.1 132 1 2 2 2 2
Helmet.svg LV.2 121 1 2 2 2 2
Helmet.svg LV.3/4 121 1 2 2 2 2
Body - 110 1 2 2 2 3
Fortified.svg Fortified 99 2 2 2 3 3
Leg
(0.8×)
- 88 2 2 2 3 3
Fortified.svg Fortified 77 2 2 3 3 3
  1. Shotgun Damage is calculated per pellet.
    Correct: 9 dmg/pellet x 1.25 = 11.25dmg/pellet ≈ 11 dmg/pellet, resulting in 121 damage total.
    Incorrect: 99 dmg x 1.25 = 123.75 ≈ 124 damage total.

Arenas

Purchasing Base ★★ ★★★
Upgrade Materials??? Materials??? Materials??? Materials???
Total Materials??? Materials??? Materials???
Attachment ★★ ★★★ ★★★★
Shotgun Bolt.svg Shotgun Bolt
1x HCOG Classic.svg 1x HCOG "Classic"
1x Holo.svg 1x Holo
2x HCOG Bruiser.svg 2x HCOG “Bruiser”
1x-2x Variable Holo.svg 1x-2x Variable Holo
1x Digital Threat.svg 1x Digital Threat

Pros and Cons

Pros

  • Excellent damage if all pellets hit, enough to break Level 3 Evo Shields.
  • When the choke is fully charged, very accurate and can hit enemies from similar ranges to Assault Rifles.
  • Traditional pellet shape allows for more conventional shotgun tactics.
  • Same magazine capacity as the Mastiff, but can reload much faster.
  • Unlike the Triple Take, the choke will remain active for a period of time after lowering your weapon.

Cons

  • Slow fire-rate due to lever-action
  • Default iron sights are small.
    • The choke reticle's size also depends on the sight equipped. With no sight, it is extremely small and hard to aim with.
  • Punishes inaccuracy if choke is activated.

Skins

There are a total of 12 skins for the Peacekeeper: 1 Eternal, 2 Legendary, 5 Epic, 5 Rare, and 1 Common.

  • Ghouls and Ghosts

History