Map
Maps are the locations and arenas in which matches take place. Maps vary in size and shape depending on the game mode they are meant for; Battle Royale maps are the largest, contain the most unique features, and often get substantial updates at the beginning of a season. Game modes like Control, Gun Run, or Team Deathmatch use smaller maps, many of which are points of interest (POIs) repurposed from Battle Royale maps.
List of maps
Battle Royale
Battle Royale Trios and Duos keep three maps in rotation, changing their active map every 60 to 90 minutes. Ranked Leagues has a similar rotation, but with much longer rotation times, typically keeping a single map active for an entire day.
Olympus
In rotationStorm Point
In rotationBroken Moon
In rotation
(Trios/Duos only)World's Edge
In rotation
(Ranked only)Kings Canyon
Not in rotation
Control
Control maps are mostly symmetrical and slightly larger than most Mixtape maps. Each team occupies one side and respawns on their side of the map.
Thunderdome
In rotationBarometer
In rotationProduction Yard
In rotationHammond Labs
Not in rotationLava Siphon
Not in rotationCaustic Treatment
Not in rotation
Gun Run
Gun Run maps are asymmetrical and allow players to respawn anywhere.
Thunderdome
In rotationMonument
In rotationSkull Town
In rotationFragment East
Not in rotationAutumn Estates
Not in rotationPerpetual Core
Not in rotationWattson's Pylon
Not in rotationZEUS Station
Not in rotationThe Wall
Not in rotation
Team Deathmatch
Team Deathmatch pulls from a similar map pool as Gun Run.
Thunderdome
In rotationMonument
In rotationZEUS Station
In rotationFragment East
Not in rotationHabitat 4
Not in rotationSkull Town
Not in rotationPhase Runner
Not in rotationParty Crasher
Not in rotationOverflow
Not in rotationPerpetual Core
Not in rotationWattson's Pylon
Not in rotation
Arenas
Arenas is not currently an available game mode; as such, every map listed here is not in rotation.
Autumn Estates
Evolution event onlyHigh Desert
Season 10 onlySkull Town
Genesis event only
Map variations
Maps have many variations. Each variation exists as its own map and has its own loading screen.
Map | Internal name | Status |
---|---|---|
The Firing Range | mp_rr_canyonlands_staging | Permanent. |
Kings Canyon (Season 1) | mp_rr_canyonlands_64k_x_64k | Replaced. |
Kings Canyon (Season 2) | mp_rr_canyonlands_mu1 | Replaced. |
Kings Canyon After Dark | mp_rr_canyonlands_mu1_night | Only available in certain LTMs. |
Kings Canyon (Season 5) | mp_rr_canyonlands_mu2 | Replaced. |
Kings Canyon (Season 8) | mp_rr_canyonlands_mu3 | Replaced. |
Kings Canyon (Season 14) | mp_rr_canyonlands_hu | Not in rotation. |
Kings Canyon (Gun Run) | mp_rr_freedm_skulltown | Only available in Gun Run |
World's Edge (Season 3) | mp_rr_desertlands_64k_x_64k | Replaced. |
Winter Express | mp_rr_desertlands_holiday | Only available in Winter Express. |
World's Edge (Season 4) | mp_rr_desertlands_mu1 | Replaced. |
World's Edge (Season 6) | mp_rr_desertlands_mu2 | Replaced. |
World's Edge (Season 10) | mp_rr_desertlands_mu3 | In map rotation. |
World's Edge After Dark | ??? | Only available in Living Shell Trios. |
Olympus (Season 7) | mp_rr_olympus | Replaced. |
Olympus (Season 9) | mp_rr_olympus_mu1 | Replaced. |
Olympus (Season 12) | mp_rr_olympus_mu2 | In map rotation. |
Olympus After Dark | mp_rr_olympus_mu1_night | Only available in certain LTMs. |
Storm Point (Season 11) | mp_rr_tropic_island | Replaced. |
Storm Point (Season 13) | mp_rr_tropic_island_mu1 | Not in rotation. |
Broken Moon (Season 15) | mp_rr_divided_moon | In map rotation. |
Party Crasher | mp_rr_party_crasher | In map rotation. |
Phase Runner | mp_rr_arena_phase_runner | In map rotation. |
Overflow | mp_rr_aqueduct | In map rotation. |
Encore | mp_rr_arena_skygarden | In map rotation. |
Habitat 4 | mp_rr_arena_habitat | In map rotation. |
Drop-Off | mp_rr_arena_composite | Not in rotation. |
History
Use of 1 or 2 indicates the map rotation was altered mid-season, and the listed map was only available in the first or second portion of the season.
Season | 01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Kings Canyon | ✓ | ✓ | ✓[1] | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | 2 | ✓ | ||||||||
World's Edge | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | 1 | ✓ | 2 | 1 | ✓ | |||||
Olympus | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | 2 | ✓ | ✓ | 1 | ✓ | |||||||||
Storm Point | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||||||||||
Broken Moon | ✓ | ✓ | ✓ | 1 | 2 | ✓ |
Season | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Kings Canyon | ✓ | 2 | 1 | 2 | 1 | 2 | 2 | 1 | ✓ | ✓ | |||||||
World's Edge | ✓ | 1 | 2 | 1 | 2 | 1 | 1 | 2 | 2 | 2 | ✓ | ✓ | |||||
Olympus | 1 | 2 | 2 | 1 | [2] | ✓ | ✓ | ||||||||||
Storm Point | 1 | 1 | 2 | ✓ | |||||||||||||
Broken Moon | 1 | ✓ | ✓ |
- ↑ Initially out of rotation, reintroduced in The Old Ways event (April 07, 2020 Patch).
- ↑ Olympus was meant to run for Split 2 in Season 15, but due to a bug causing games to crash, the map was switched to World's Edge.
Trivia
- Most map updates are given names in their respective season's gameplay trailer and/or website page.
See also
|