Wingman/Mobile

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Wingman
Wingman.png
High-powered revolver. Can be hard to control.
Profile
Icon Wingman Icon.svg
Type Pistol
Ammo Heavy Rounds.svg Heavy Rounds
Fire modes Single-fire Icon.svg Single
Manufacturer Brockhaurd Manufacturing
Attachment Slots
Extended Heavy MagOpticsSkullpiercer Rifling
Damage
BODY HEAD LEGS
45 90
Skullpiercer Rifling.svg 101
41 (0.9×)
Technical
RPM 162
DPS 122
Magazine 8 / 9 / 10 / 12
Tac reload time 2.1
Full reload time 1.9


The Wingman is a revolver that utilizes Heavy Rounds.svg Heavy Rounds.

The Wingman can be enhanced with the Skullpiercer Rifling.svg Skullpiercer Rifling Hop-Up which increases damage dealt by headshots.

Stats

Attachments

Main article: Attachments
Optics
Hop-Up
Others

Damage profile

Target Modifiers Damage.svg Damage Shots to kill
100 HP 150 HP 175 HP 200 HP 225 HP
Head
(2×)
- 90 2 2 2 3 3
Helmet.svg LV.1 81 2 2 3 3 3
Helmet.svg LV.2 68 2 3 3 3 4
Helmet.svg LV.3/4 61 2 3 3 4 4
Body - 45 3 4 4 5 5
Fortified.svg Fortified 38 3 4 5 6 6
Leg
(0.9×)
- 41 3 4 5 5 6
Fortified.svg Fortified 34 3 5 6 6 7

Pros and Cons

Pros
  • High damage per shot for a pistol.
    • This damage is further enhanced by the Skullpiercer Hop-Up, which allows it to kill with two shots to the head.
  • Ammo efficient.
  • Headshot dropoff is 254m.
  • No movement speed penalty when aiming down sights.
  • Good performance at all ranges.
  • Shares the same unobstructive iron sights as the RE-45.
Cons
  • Slow fire rate.
  • Slow projectile speed.
  • Low DPS.
  • Small magazine capacity.
  • A strange effect occurs with the recoil. Rather than returning to the original position after the initial kick, the gun will be slightly off its original position for a few seconds after the kick is reset, leading to less accuracy if spammed.
  • Punishes inaccuracy.
    • Can be difficult to use while under the effects of Stim.svg Stim.

Skins

There are a total of 8 skins for the Wingman: 2 Eternal, 2 Epic, 2 Rare, and 3 Common.

Gallery

See also