Mastiff Shotgun/Mobile
Apex Legends Mobile game content
This article concerns the subject and the content related to it in Apex Legends Mobile. For the subject in Apex Legends, see Mastiff Shotgun. |
Mastiff Shotgun |
---|
Powerful semi-auto shotgun. | |||||||||||
Profile | |||||||||||
Icon | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Type | Shotgun | ||||||||||
Ammo | Shotgun Shells | ||||||||||
Fire modes | Single | ||||||||||
Manufacturer | Lastimosa Armory | ||||||||||
Attachment Slots | |||||||||||
| |||||||||||
Technical | |||||||||||
RPM | 60 / 72 / 80 / 87 | ||||||||||
DPS | 104 / 125 / 139 / 151 | ||||||||||
Magazine | 8 | ||||||||||
Tac reload time | 1.03 sec/bullet |
The Mastiff Shotgun, or Mastiff, is a semi-automatic shotgun that utilizes Shotgun Shells. It fires 8 pellets in the shape of a horizontal line, which decreases in width while aiming down the sights, reducing the spread and thus increasing accuracy.
Stats
Attachments
Damage profile
Target | Modifiers | Damage[note 1] | Bursts to kill | |||||
---|---|---|---|---|---|---|---|---|
100 HP | 150 HP | 175 HP | 200 HP | 225 HP | ||||
Head (1.25×) |
- | 144 | 1 | 2 | 2 | 2 | 2 | |
LV.1 | 136 | 1 | 2 | 2 | 2 | 2 | ||
LV.2 | 128 | 1 | 2 | 2 | 2 | 2 | ||
LV.3/4 | 120 | 1 | 2 | 2 | 2 | 2 | ||
Body | - | 112 | 1 | 2 | 2 | 2 | 3 | |
Fortified | 96 | 2 | 2 | 2 | 3 | 3 | ||
Leg (1×) |
- | 112 | 1 | 2 | 2 | 2 | 3 | |
Fortified | 96 | 2 | 2 | 2 | 3 | 3 |
Ability Modifiers | ||||||||
---|---|---|---|---|---|---|---|---|
Target | Modifiers | Damage[note 1] | Shots to kill | |||||
100 HP | 150 HP | 175 HP | 200 HP | 225 HP | ||||
Amped Cover (1.2x) | ||||||||
Head (1.25×) |
- | 168 | 1 | 1 | 2 | 2 | 2 | |
LV. 1 | 160 | 1 | 1 | 2 | 2 | 2 | ||
LV. 2 | 152 | 1 | 1 | 2 | 2 | 2 | ||
LV. 3/4 | 144 | 1 | 2 | 2 | 2 | 2 | ||
Body | - | 134 | 1 | 2 | 2 | 2 | 2 | |
Fortified | 112 | 1 | 2 | 2 | 2 | 3 | ||
Leg (1×) |
- | 136 | 1 | 2 | 2 | 2 | 2 | |
Fortified | 112 | 1 | 2 | 2 | 2 | 3 | ||
Marked with Sniper's Mark (1.15x) | ||||||||
Head (1.25×) |
- | 160 | 1 | 1 | 2 | 2 | 2 | |
LV. 1 | 152 | 1 | 1 | 2 | 2 | 2 | ||
LV. 2 | 144 | 1 | 2 | 2 | 2 | 2 | ||
LV. 3/4 | 144 | 1 | 2 | 2 | 2 | 2 | ||
Body | - | 129 | 1 | 2 | 2 | 2 | 2 | |
Fortified | 112 | 1 | 2 | 2 | 2 | 3 | ||
Leg (1×) |
- | 128 | 1 | 2 | 2 | 2 | 2 | |
Fortified | 112 | 1 | 2 | 2 | 2 | 3 | ||
Amped Cover + Marked with Sniper's Mark | ||||||||
Head (1.25×) |
- | 192 | 1 | 1 | 1 | 2 | 2 | |
LV. 1 | 184 | 1 | 1 | 1 | 2 | 2 | ||
LV. 2 | 176 | 1 | 1 | 1 | 2 | 2 | ||
LV. 3/4 | 168 | 1 | 1 | 2 | 2 | 2 | ||
Body | - | 155 | 1 | 1 | 2 | 2 | 2 | |
Fortified | 128 | 1 | 2 | 2 | 2 | 2 | ||
Leg (1×) |
- | 152 | 1 | 1 | 2 | 2 | 2 | |
Fortified | 128 | 1 | 2 | 2 | 2 | 2 |
- ↑ Shotgun damage is calculated per pellet.
Correct: 11 dmg/pellet x 1.25 = 13.75 dmg/pellet ≈ 14 dmg/pellet, resulting in 112 damage total.
Incorrect: 88 dmg x 1.25 = 110 dmg.
- Fortified head shot damages may vary ±8. This is due to uncertainty over whether Fortified reduces non rounded or rounded damage numbers. This difference is negligible on non pellet based weapons.
Arenas
Attachment | ★ | ★★ | ★★★ | ★★★★ |
---|---|---|---|---|
Shotgun Bolt | ✔ | ✔ | ✔ | ✔ |
1x HCOG "Classic" | ✔ | ✔ | ✔ | |
1x Holo | ✔ | ✔ | ✔ | |
1x-2x Variable Holo | ✔ | ✔ | ||
2x HCOG “Bruiser” | ✔ | ✔ | ||
1x Digital Threat | ✔ | ✔ | ||
Dual Shell | ✔ | ✔ |
Pros and cons
- Pros
- High damage per shot.
- Players without a Level 5 Evo Shield can be downed in two shots, making the time-to-kill incredibly low.
- 1× leg shot multiplier.
- Aiming down the sights reduces spread.
- Ability to reload bullets between shots.
- Cons
- Animation between shots obscures vision.
- 1× head shot multiplier at 38+ meters.
- Hipfire has increased spread.
- This increased spread can however increase the likelihood of shots connecting.
- Slowest empty reload of all shotguns due to each shell being loaded individually.
Lore
The M1901 Mastiff Combat Shotgun was developed specifically for low-gravity close-quarters engagements. The kinetic energy produced when fired in low-gravity can severely unbalance its user with massive recoil, so the engineers at Lastimosa Armory incorporated a muzzle velocity dampening system which mitigates that energy and greatly reduces recoil.
Intended for low to zero gravity ship boarding and clearing operations, the Mastiff gained notoriety throughout The Frontier as a reliable and devastating combat shotgun. Shells can be fed through the under-mounted magazine or with the optional drum magazine upgrade. Troops from the IMC's 401st often refer to it as the "Mobile Claymore" as its high rate of fire proved to be devastating.[1]
Skins
There are a total of 12 skins for the Mastiff Shotgun: 1 Eternal, 3 Legendary, 4 Epic, 3 Rare, and 1 Common.
Danger Secured
Heat WaveViridian Array
Neon Rebellion
Helmet Plume
Royal Regiment
- Ion Discharge
- Burnished Frame
Vital Pulse
Rhapsody's Underground
Trivia
- The Mastiff is one of only two guns in the game to reload one bullet at a time, the other one being the 30-30.