Bolt-action Sniper Rifle. Can be charged to deal bonus damage.
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Profile
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Icon
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Type
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Sniper
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Ammo
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Sniper Ammo
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Fire modes
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Single
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Manufacturer
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Paradinha Arsenal
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Attachment Slots
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![Extended Sniper Mag](/images/c/cb/Mag_Attachment_Sniper.svg) ![Optics](/images/e/e1/Optics_Attachment.svg)
Damage
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Body
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Head
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Legs
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70
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140 (2×)
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63 (0.9×)
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Technical
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RPM
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36
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DPS
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42
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Magazine
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6 / 7 / 8 / 9
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Reload time
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Tac reload time
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2.4 / 2.2 / 2.1
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Full reload time
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3.5 / 3.2 / 3
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The Sentinel is a bolt-action sniper rifle that utilizes
Sniper Ammo.
It has a unique
Disruptor mechanic: two (one with a
Body Shield)
Shield Cells charge up the Sentinel, making it shots guaranteed to shatter enemy's Shield for 120 seconds, and each shot will shorten the charge by 15 seconds. Charging the Sentinel takes 5 seconds.
Stats
Attachments
- Optics
- Others
Damage profile
Arenas
Purchasing |
Base |
★ |
★★ |
★★★
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Upgrade
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400
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250
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300
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350
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Total
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650
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950
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1300
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Pros and cons
- Pros
- High damage per shot.
- Fast projectile speed.
- Low bullet drop.
- Unobstructive iron sights.
- Shattered any enemy's shields when Sentinel is charged up.
- Cons
- Low fire-rate and DPS due to the requirement to rechamber after every shot.
- Slow draw/holster speed.
Lore
The Sentinel ESR (Electromagnetic Sniper Rifle) is a dual-stage, electromagnetic actuated sniper rifle manufactured by Paradinha Arsenal. Rounds are chambered through the rear bolt action receiver and fired with a traditional closed bolt pin. The round is then accelerated with a muzzle velocity of 5km/s through the EM Propulsion system. This delivers a projectile with highly destructive kinetic energy to defeat the immediate effects of bullet drop over distances of 2km. This gives the weapon more accessibility and a faster cycle time than the Kraber .50-Cal Sniper in exchange for a little less lethality.[1]
Skins
There are a total of 12 skins for the Sentinel ESR: 2 Eternal, 1 Legendary, 4 Epic, 4 Rare, and 1 Common.
Marksman's Greetings
Winners Wonderland
Paper Trail
290
Troposphere
4,000
See Also