Rampart/Mobile Minigun "Sheila"
< Rampart
Jump to navigation
Jump to search
Mobile Minigun "Sheila" |
---|
Mobile minigun with a single high capacity magazine. | |||
Profile | |||
Icon | |||
---|---|---|---|
Fire modes | Auto | ||
Manufacturer | Rampart |
Damage | ||
BODY | HEAD | LEGS |
---|---|---|
14 | 28 (2×) | 14 |
Technical | |||
RPM | 1200 | ||
---|---|---|---|
DPS | 280 | ||
Magazine | 150 173 | ||
Reload time | 8.67 seconds 6.5 seconds |
This page lists the damage profile for Rampart's Mobile Minigun "Sheila".
Stats
Damage profile
Target | Modifiers | Damage | Shots to kill | |||||
---|---|---|---|---|---|---|---|---|
100 HP | 150 HP | 175 HP | 200 HP | 225 HP | ||||
Head (2×) |
- | 28 | 4 | 6 | 7 | 8 | 9 | |
LV.1 | 25 | 4 | 6 | 7 | 8 | 9 | ||
LV.2 | 21 | 5 | 8 | 9 | 10 | 11 | ||
LV.3/4 | 19 | 6 | 8 | 10 | 11 | 12 | ||
Body | - | 14 | 8 | 11 | 13 | 15 | 17 | |
Fortified | 12 | 9 | 13 | 15 | 17 | 19 | ||
Leg (1×) |
- | 14 | 8 | 11 | 13 | 15 | 17 | |
Fortified | 12 | 9 | 13 | 15 | 17 | 19 |
Ability Modifiers | ||||||||
---|---|---|---|---|---|---|---|---|
Target | Modifiers | Damage | Shots to kill | |||||
100 HP | 150 HP | 175 HP | 200 HP | 225 HP | ||||
Amped Cover (1.2x) | ||||||||
Head (2×) |
- | 34 | 3 | 5 | 6 | 6 | 7 | |
LV. 1 | 30 | 4 | 5 | 6 | 7 | 8 | ||
LV. 2 | 25 | 4 | 6 | 7 | 8 | 9 | ||
LV. 3/4 | 23 | 5 | 7 | 8 | 9 | 10 | ||
Body | - | 17 | 6 | 9 | 11 | 12 | 14 | |
Fortified | 14 | 8 | 11 | 13 | 15 | 17 | ||
Leg (1×) |
- | 17 | 6 | 9 | 11 | 12 | 14 | |
Fortified | 14 | 8 | 11 | 13 | 15 | 17 | ||
Marked with Sniper's Mark (1.15x) | ||||||||
Head (2×) |
- | 32 | 4 | 5 | 6 | 7 | 8 | |
LV. 1 | 29 | 4 | 6 | 7 | 7 | 8 | ||
LV. 2 | 24 | 5 | 7 | 8 | 9 | 10 | ||
LV. 3/4 | 22 | 5 | 7 | 8 | 10 | 11 | ||
Body | - | 16 | 7 | 10 | 11 | 13 | 14 | |
Fortified | 14 | 8 | 11 | 13 | 15 | 17 | ||
Leg (1×) |
- | 16 | 7 | 10 | 11 | 13 | 15 | |
Fortified | 14 | 8 | 11 | 13 | 15 | 17 | ||
Amped Cover + Marked with Sniper's Mark | ||||||||
Head (2×) |
- | 39 | 3 | 4 | 5 | 6 | 6 | |
LV. 1 | 35 | 3 | 5 | 5 | 6 | 7 | ||
LV. 2 | 29 | 4 | 6 | 7 | 7 | 8 | ||
LV. 3/4 | 26 | 4 | 6 | 7 | 8 | 9 | ||
Body | - | 19 | 6 | 8 | 10 | 11 | 12 | |
Fortified | 16 | 7 | 10 | 11 | 13 | 15 | ||
Leg (1×) |
- | 19 | 6 | 8 | 10 | 11 | 12 | |
Fortified | 16 | 7 | 10 | 11 | 13 | 15 |
Advanced Stats
Variable | Value | Notes |
---|---|---|
id | mobile_hmg | How the weapon is referred to in the files. |
fire_rate | 20 | Expressed in rounds per second. |
projectile_launch_speed | 25000 | Expressed in hammer units per second. Equals to 647.7 m/s. |
headshot_distance | 2500 | Distance at which shots can no longer deal headshots. Expressed in hammer units per second, equals to 64 meters. |
spread_stand_hip | 3 | Hipfire spread radius while standing. |
spread_stand_hip_run | 3 | Hipfire spread radius while walking. |
spread_stand_hip_sprint | 3 | Hipfire spread radius while sprinting. |
spread_crouch_hip | 3 | Hipfire spread radius while crouching. |
spread_air_hip | 5.5 | Hipfire spread radius while in the air. |
deploy_time | 5 | How long it takes to bring out the weapon. Expressed in seconds. |
holster_time | 0.4 | How long it takes to holster the weapon. Expressed in seconds. |
raise_time | 1.6 | How long it takes to enter ADS with the weapon. Expressed in seconds. |
lower_time | 0.4 | How long it takes to exit ADS with the weapon. Expressed in seconds. |
History
Main article: Rampart#History
Patch notes |
|