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Rampart/Mobile Minigun "Sheila"
< Rampart
| Mobile Minigun "Sheila" |
|---|
| Mobile minigun with a single high capacity magazine. | |||
| Profile | |||
| Icon | |||
|---|---|---|---|
| Fire modes | |||
| Manufacturer | Rampart | ||
| Damage | ||
| BODY | HEAD | LEGS |
|---|---|---|
| 14 | 28 (2×) | 14 |
| Technical | |||
| RPM | 1200 | ||
|---|---|---|---|
| DPS | 280 | ||
| Magazine | 150 | ||
| Reload time | 8.67 seconds | ||
This page lists the damage profile for Rampart's Mobile Minigun "Sheila".
Stats
Damage profile
| Target | Modifiers | Shots to kill | ||||||
|---|---|---|---|---|---|---|---|---|
| 100 HP | 150 HP | 175 HP | 200 HP | 225 HP | ||||
| Head (2×) |
- | 28 | 4 | 6 | 7 | 8 | 9 | |
| 25 | 4 | 6 | 7 | 8 | 9 | |||
| 21 | 5 | 8 | 9 | 10 | 11 | |||
| 19 | 6 | 8 | 10 | 11 | 12 | |||
| Body | - | 14 | 8 | 11 | 13 | 15 | 17 | |
| 12 | 9 | 13 | 15 | 17 | 19 | |||
| Leg (1×) |
- | 14 | 8 | 11 | 13 | 15 | 17 | |
| 12 | 9 | 13 | 15 | 17 | 19 | |||
| Ability Modifiers | ||||||||
|---|---|---|---|---|---|---|---|---|
| Target | Modifiers | Shots to kill | ||||||
| 100 HP | 150 HP | 175 HP | 200 HP | 225 HP | ||||
| Head (2×) |
- | 34 | 3 | 5 | 6 | 6 | 7 | |
| 30 | 4 | 5 | 6 | 7 | 8 | |||
| 25 | 4 | 6 | 7 | 8 | 9 | |||
| 23 | 5 | 7 | 8 | 9 | 10 | |||
| Body | - | 17 | 6 | 9 | 11 | 12 | 14 | |
| 14 | 8 | 11 | 13 | 15 | 17 | |||
| Leg (1×) |
- | 17 | 6 | 9 | 11 | 12 | 14 | |
| 14 | 8 | 11 | 13 | 15 | 17 | |||
| Marked with | ||||||||
| Head (2×) |
- | 32 | 4 | 5 | 6 | 7 | 8 | |
| 29 | 4 | 6 | 7 | 7 | 8 | |||
| 24 | 5 | 7 | 8 | 9 | 10 | |||
| 22 | 5 | 7 | 8 | 10 | 11 | |||
| Body | - | 16 | 7 | 10 | 11 | 13 | 14 | |
| 14 | 8 | 11 | 13 | 15 | 17 | |||
| Leg (1×) |
- | 16 | 7 | 10 | 11 | 13 | 15 | |
| 14 | 8 | 11 | 13 | 15 | 17 | |||
| Head (2×) |
- | 39 | 3 | 4 | 5 | 6 | 6 | |
| 35 | 3 | 5 | 5 | 6 | 7 | |||
| 29 | 4 | 6 | 7 | 7 | 8 | |||
| 26 | 4 | 6 | 7 | 8 | 9 | |||
| Body | - | 19 | 6 | 8 | 10 | 11 | 12 | |
| 16 | 7 | 10 | 11 | 13 | 15 | |||
| Leg (1×) |
- | 19 | 6 | 8 | 10 | 11 | 12 | |
| 16 | 7 | 10 | 11 | 13 | 15 | |||
Advanced Stats
| Variable | Value | Notes |
|---|---|---|
| id | mobile_hmg | How the weapon is referred to in the files. |
| fire_rate | 20 | Expressed in rounds per second. |
| projectile_launch_speed | 25000 | Expressed in hammer units per second. Equals to 647.7 m/s. |
| headshot_distance | 2500 | Distance at which shots can no longer deal headshots. Expressed in hammer units per second, equals to 64 meters. |
| spread_stand_hip | 3 | Hipfire spread radius while standing. |
| spread_stand_hip_run | 3 | Hipfire spread radius while walking. |
| spread_stand_hip_sprint | 3 | Hipfire spread radius while sprinting. |
| spread_crouch_hip | 3 | Hipfire spread radius while crouching. |
| spread_air_hip | 5.5 | Hipfire spread radius while in the air. |
| deploy_time | 5 | How long it takes to bring out the weapon. Expressed in seconds. |
| holster_time | 0.4 | How long it takes to holster the weapon. Expressed in seconds. |
| raise_time | 1.6 | How long it takes to enter ADS with the weapon. Expressed in seconds. |
| lower_time | 0.4 | How long it takes to exit ADS with the weapon. Expressed in seconds. |
History
Main article: Rampart#History
| Patch notes |
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