Triple Take

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Triple Take
Triple Take.png
Triple-barrel marksman rifle.
Profile
Icon Triple Take Icon.svg
Type Marksman Weapon
Ammo Mythic Energy Ammo.svg Mythic Energy Ammo
Fire modes Single-fire Icon.svg Single
Manufacturer Burrell Defense
Attachment Slots
Extended Energy MagOpticsGun Shield Generator
Damage
Body Head Legs
23×3 37×3 21×3
Technical
RPM 105
DPS 121
Magazine 12
Tac reload time 2.6
Full reload time 3.4

The Triple Take is a triple-barreled semi-automatic marksman rifle that utilizes Mythic Energy Ammo.svg Mythic Energy Ammo. It fires three projectiles, one in the middle and two to the sides.

The Triple Take has a Choke Active Icon.svg Choke function, which can be turned on and off and is active by default, where the spread of the pellets is gradually reduced while aiming down sights.

Being a Supply Drop Weapon, it can only be found in Care Packages or Mythic Supply Bins and cannot equip foreign ammo, having 84 total shots at its disposal. It comes pre-equipped with a 2x-4x Variable AOG optic and a Gun Shield Generator.svg Gun Shield Generator.

Stats

Attachments

Optics


Other



Damage Profile

Target Modifiers Damage.svg Damage[note 1] Bursts to kill
100 HP 150 HP 175 HP 200 HP 225 HP
Head
(1.6×)
- 105 1 2 2 2 3
Helmet.svg LV.1 99 2 2 2 3 3
Helmet.svg LV.2 87 2 2 3 3 3
Helmet.svg LV.3/4 81 2 2 3 3 3
Body - 66 2 3 3 4 4
Fortified.svg Fortified 57 2 3 4 4 4
Leg
(0.9×)
- 60 2 3 3 4 4
Fortified.svg Fortified 51 2 3 4 4 5
  1. Assuming all three bullets hit.



Advanced Stats

mp_weapon_doubletake
Variable Value Description
charge_time 0.5 Time to charge shots for better accuracy. Expressed in seconds.
fire_rate 1.75 Rounds fired in one second.
projectile_launch_speed 32000 Speed at which projectiles travel.
Expressed in hammer units per second, equals to 812 meters per second.
headshot_distance 17716 Distance at which shots can no longer deal headshots.
Expressed in hammer units, equals to 450 meters.
spread_stand_hip 4 Hipfire spread radius while standing.
spread_stand_hip_run 6 Hipfire spread radius while walking.
spread_stand_hip_sprint 7 Hipfire spread radius while sprinting.
spread_crouch_hip 3 Hipfire spread radius while crouching.
spread_air_hip 8 Hipfire spread radius while in the air.
deployfirst_time 1.42 Time before the weapon can be fired after picking it up for the first time. Expressed in seconds.
deploy_time 0.65 Time to bring out the weapon. Expressed in seconds.
holster_time 0.55 Time to holster the weapon. Expressed in seconds.
raise_time 0.5 Time to bring out the weapon after performing an action. Expressed in seconds.
lower_time 0.4 Time to holster the weapon before performing an action. Expressed in seconds.
zoom_time_in 0.3 Time to enter ADS with the weapon. Expressed in seconds.
zoom_time_out 0.26 Time to exit ADS with the weapon. Expressed in seconds.
ads_move_speed_scale 0.425 Multiplier applied to the Legend's movement speed while ADS with the weapon.
spread_stand_ads 0 Spread radius when standing and ADS.
spread_crouch_ads 0 Spread radius when crouching and ADS.
spread_air_ads 4 Spread radius when in the air and ADS.



Weapon Mastery

Triple Take Icon.svg MASTERY TRIALS
Trial Name Requirements
Damage Done Deal 25000 damages with the Triple Take
Hipfire Kills Kill 100 enemies with hipfire with the Triple Take
ADS Kills Kill 200 enemies while ADS with the Triple Take
Long Range Kills Kill 250 enemies with 60 meters away with the Triple Take
Kills Kill 600 enemies with the Triple Take



Lore

The Triple Take came close to dying at the blueprint stage. A successor to the Double Take that fires from three separate barrels with each shot, the base model's spread makes it less effective at long-range. The original Triple Take project was shelved, but a new version emerged in the Outlands after the Blackout. While many sniper rifles demand a high degree of precision from operators, the Triple Take's spread proved more forgiving and effective for operators at all skill levels.



Skins

There are a total of 91 skins for the Triple Take: 25 Legendary, 15 Epic, 35 Rare, and 16 Common.

  1. 1.0 1.1 This skin is reactive.



History



Gallery



See also



References