Mozambique Shotgun
Main | Mobile |
Mozambique Shotgun |
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Triple-barrel shotgun pistol. | |||
Profile | |||
Icon | Default: Akimbo: | ||
---|---|---|---|
Type | Shotgun | ||
Ammo | |||
Fire modes | |||
Manufacturer | Altamirano Armory | ||
Attachment Slots | |||
Damage | ||
Body | Head | Legs |
---|---|---|
17×3 | 21×3 | 17×3 |
Technical | |||
RPM | 160 / 176 / 184 / 192 | ||
---|---|---|---|
DPS | 132.6 / 145.8 / 156.06 / 163.2 | ||
Magazine | 5 | ||
Tac reload time | 2.1 | ||
Full reload time | 2.6 |
The Mozambique Shotgun, or Mozambique, is a fully-automatic triple-barreled shotgun pistol that utilizes Shotgun Shells. It fires three pellets in the shape of a triangle. A second Mozambique may be equipped in the same weapon slot, enabling the Akimbo state.
Being a shotgun, the Mozambique affects Mad Maggie's movement speed because of her Warlord's Ire Passive ability.
Six April Fools' variants exist for the Mozambique: an enhanced version, Ol' Nessie, Mozambrrr, Mozamburst, Mozambeam, and Mozamblam.
Akimbo
The Mozambique can become Akimbo by equipping two Mozambiques in the same weapon slot. While Akimbo, the two Mozambiques:
- have their fire rate increased from 160 / 176 / 184 / 192 to 175 / 193 / 201 / 210 RPM;
- have their total magazine size doubled from 5 to 10;
- have their tactical reload speed increased from 2.1 to 2.5 seconds;
- have their full reload speed increased from 2.6 to 3 seconds;
- share any attachment they have equipped without the need to search for another;
- cannot be aimed down sights with as attempting to do so will instead tighten their hipfire spread, and their Optics are disabled;
- share any skin currently equipped on the base Mozambique.
The Akimbo state can be toggled on/off by pressing B//
/
, without the need to drop the second Mozambique. Toggling Akimbo off will return the Mozambique to its original single-weapon state.
Stats
Attachments
- Others
Shotgun Bolt (Common, Rare, Epic)
Hammerpoint Rounds
Damage Profile
Note: Fortified headshot damage may vary ±3. This is due to uncertainty over whether Fortified reduces non rounded or rounded damage numbers. This difference is negligible on non pellet based weapons.
Target | Modifiers | Bursts to kill | ||||||
---|---|---|---|---|---|---|---|---|
100 HP | 150 HP | 175 HP | 200 HP | 225 HP | ||||
Head (1.25×) |
- | 60 | 2 | 3 | 3 | 4 | 4 | |
57 | 2 | 3 | 4 | 4 | 4 | |||
54 | 2 | 3 | 4 | 4 | 5 | |||
51 | 2 | 3 | 4 | 4 | 5 | |||
Body | - | 48 | 3 | 4 | 4 | 5 | 5 | |
42 | 3 | 4 | 5 | 5 | 6 | |||
Leg (1×) |
- | 48 | 3 | 4 | 4 | 5 | 5 | |
42 | 3 | 4 | 5 | 5 | 6 |
Ability Modifiers | ||||||||
---|---|---|---|---|---|---|---|---|
Target | Modifiers | Shots to kill | ||||||
100 HP | 150 HP | 175 HP | 200 HP | 225 HP | ||||
Head (1.25×) |
- | 72 | 2 | 3 | 3 | 3 | 4 | |
69 | 2 | 3 | 3 | 3 | 4 | |||
66 | 2 | 3 | 3 | 4 | 4 | |||
63 | 2 | 3 | 3 | 4 | 4 | |||
Body | - | 58 | 2 | 3 | 4 | 4 | 4 | |
48 | 3 | 4 | 4 | 5 | 5 | |||
Leg (1×) |
- | 57 | 2 | 3 | 4 | 4 | 4 | |
48 | 3 | 4 | 4 | 5 | 5 | |||
Marked with | ||||||||
Head (1.25×) |
- | 69 | 2 | 3 | 3 | 3 | 4 | |
66 | 2 | 3 | 3 | 4 | 4 | |||
63 | 2 | 3 | 3 | 4 | 4 | |||
60 | 2 | 3 | 3 | 4 | 4 | |||
Body | - | 55 | 2 | 3 | 4 | 4 | 5 | |
48 | 3 | 4 | 4 | 5 | 5 | |||
Leg (1×) |
- | 54 | 2 | 3 | 4 | 4 | 5 | |
48 | 3 | 4 | 4 | 5 | 5 | |||
Head (1.25×) |
- | 84 | 2 | 2 | 3 | 3 | 3 | |
78 | 2 | 2 | 3 | 3 | 3 | |||
75 | 2 | 2 | 3 | 3 | 3 | |||
72 | 2 | 3 | 3 | 3 | 4 | |||
Body | - | 66 | 2 | 3 | 3 | 4 | 4 | |
57 | 2 | 3 | 4 | 4 | 4 | |||
Leg (1×) |
- | 66 | 2 | 3 | 3 | 4 | 4 | |
57 | 2 | 3 | 4 | 4 | 4 |
- ↑ Shotgun damage is calculated per pellet.
Correct: 15dmg/pellet x 1.25 = 18.75dmg/pellet ≈ 19dmg/pellet, resulting in 57 damage total.
Incorrect: 45dmg x 1.25 = 56.25 ≈ 56 damage total.
Advanced Stats
mp_weapon_semipistol | |||
---|---|---|---|
Variable | Value | Description | |
Single | Akimbo | ||
fire_rate | 2.66 | 2.917 | Rounds fired in one second. |
projectile_launch_speed | 10000 | 10000 | Speed at which projectiles travel. Expressed in hammer units per second, equals to 254 meters per second. |
headshot_distance | 1500 | 1500 | Distance at which shots can no longer deal headshots. Expressed in hammer units, equals to 38 meters. |
spread_stand_hip | 2 | 2 | Hipfire spread radius while standing. |
spread_stand_hip_run | 2 | 2 | Hipfire spread radius while walking. |
spread_stand_hip_sprint | 2 | 2 | Hipfire spread radius while sprinting. |
spread_crouch_hip | 2 | 2 | Hipfire spread radius while crouching. |
spread_air_hip | 2 | 2 | Hipfire spread radius while in the air. |
spread_stand_ads | 2 | 2 | Hipfire spread radius while standing and aiming down sights. |
spread_crouch_ads | 2 | 2 | Hipfire spread radius while crouching and aiming down sights. |
spread_air_ads | 2 | 2 | Hipfire spread radius while in the air and aiming down sights. |
deployfirst_time | 1 | 1.09 | Time before the weapon can be fired after picking it up for the first time. Expressed in seconds. |
deploy_time | 0.25 | 1 | Time to bring out the weapon. Expressed in seconds. |
holster_time | 0.2 | 0.3 | Time to holster the weapon. Expressed in seconds. |
raise_time | 0.25 | 0.25 | Time to bring out the weapon after performing an action. Expressed in seconds. |
lower_time | 0.2 | 0.2 | Time to holster the weapon after performing an action. Expressed in seconds. |
zoom_time_in | 0.2 | 0.2 | Time to enter ADS with the weapon. Expressed in seconds. |
zoom_time_out | 0.18 | 0.18 | Time to exit ADS with the weapon. Expressed in seconds. |
ads_move_speed_scale | 1 | 1 | Multiplier applied to the Legend's movement speed while ADS with the weapon. |
Weapon Mastery
Trial Name | Requirements | |
---|---|---|
Damage Done | Deal 20000 damages with the Mozambique | |
Hipfire Kills | Kill 100 enemies with hipfire with the Mozambique | |
ADS Kills | Kill 150 enemies while ADS with the Mozambique | |
Close Range Kills | Kill 200 enemies within 10 meters with the Mozambique | |
Kills | Kill 500 enemies with the Mozambique |
Lore
“ | In the wake of the mass Frontier migration into the Outlands, regional conflicts and land-grabs created a demand for inexpensive firearms. The Mozambique Shotgun (named for an execution technique with a similar, triangular spread) served that function for Pilots in the Frontier War and a new model was soon being mass-produced for civilian use. The result is a firearm with a small magazine and minimal stopping power - while useful for self-defense, a standard Mozambique will require modifications (or a lot of luck) to be useful in a real fight. |
Skins
There are a total of 73 skins for the Mozambique Shotgun: 15 Legendary, 10 Epic, 32 Rare, and 16 Common.
History
Patch notes |
|
Gallery
- Concept art for the Mozambique.[1]
Trivia
- The name and triangular pellet pattern of the Mozambique Shotgun is a reference to the Mozambique Drill technique of shooting someone twice in the chest and once in the head.
- Bangalore may reference this when pinging a Mozambique.
- The Mozambique Drill is also referenced with an
Anniversary event challenge of the same name.
- Requesting optics for the Mozambique will result in the Legend asking for pistol optics, instead of shotgun ones, despite the weapon being classified as a shotgun.
- The Mozambique being a pistol was also further supported by
Hammerpoint Rounds, which are shown to be compatible with "pistols, except the Wingman".
- The Mozambique being a pistol was also further supported by
- Since the game has been released, the Mozambique has become a popular meme among players due to it being hardly ever useful in fights because of the low damage output and the very slow time to kill; the weapon is also memed for the line Mozambique here!, said by all Legends when pinging one, with players especially mimicking Lifeline because of her unique accent. Even after the various buffs the Mozambique received through the Seasons to the point of becoming a far more viable weapon than it was originally, the meme is still popular to this day.
- Respawn Entertainment themselves officially acknowledged the existence of this meme during the second
Anniversary of the game, by adding a
Weapon Charm as well as a
Badge.
- During April Fools' 2023, pinging any weapon (except the Mozambique) would transorm it into a random April Fools' variant of the Mozambique based on its original ammo type, essentially rendering impossible to ping other weapons than the Mozambique. During the same say, most Map Features such as Doors and Ziplines also served the same fate, replacing themselves with Mozambiques once pinged.
- When Lifeline's special inspect animation with akimbo Mozambiques is triggered, she references the meme.
- Respawn Entertainment themselves officially acknowledged the existence of this meme during the second
- During the
Preseason and
Season 1, the Mozambique had a unique drop animation where the Legends would forcefully throw it on the ground instead of simply letting the weapon fall. It has been removed in
Season 2.
- Lifeline, Mad Maggie, and Alter have some unique animations for the Mozambique as following:
- Maggie has Mozambique akimbo tactical reload and full reload animations.
- Lifeline has a unique inspect animation for akimbo Mozambiques, referencing the popular meme involving her and the gun.
- Alter has her own second Mozambique pickup or Mozambique Akimbo animation, using her cybernetic tail to pick up the second gun, as well as an occasional voiceline.
See also
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