Mozambique Shotgun/Mozambrrr

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< Mozambique Shotgun(Redirected from Mozambrrr)
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Mozambrrr
Mozambrrr.png
NOOO! You can't just hold the trigger down and spray everyone!
Profile
Icon Mozambique Shotgun Icon.svg
Type Shotgun
Ammo Light Rounds.svg Light Rounds
Fire modes Auto Icon.svg Automatic
Attachment Slots
Optics
Damage
BODY HEAD LEGS
12 12 15 (1.25×)
Technical
RPM 1080
DPS 216
Magazine 36


The Mozambrrr is an April Fools' variant of the Mozambique Shotgun introduced on 2023's April Fools' Day that utilizes Light Rounds.svg Light Rounds. Unlike the Mozambique, it fires one round rather than three at once whenever the trigger is pulled. The Mozambrrr essentially acts like the R-99 SMG, except its recoil is inverted and goes downwards rather than upwards.

Being a shotgun, the Mozambeam affects Mad Maggie's movement speed because of her Warlord's Ire.svg Warlord's Ire Passive ability.

Mozambeam utilizes the Chaos Theory skin by default, but it can be converted into the equipped skin and Charm combination the player is currently using for the Mozambique.

This is one of the seven April Fools' weapons in Apex Legends, the other six being: April Fools' Mozambique Shotgun, April Fools' P2020, Mozambeam, Mozamblam, Mozamburst, and Ol' Nessie.

Stats

Attachments

Main article: Attachments
Optics


Damage Profile

Target Modifiers Damage.svg Damage Shots to kill
100 HP 150 HP 175 HP 200 HP 225 HP
Head
(1.25×)
- 15 7 10 12 14 15
Helmet.svg LV.1 14 8 11 13 15 17
Helmet.svg LV.2 14 8 11 13 15 17
Helmet.svg LV.3/4 13 8 12 14 16 18
Body - 12 9 13 15 17 19
Fortified.svg Fortified 10 10 15 18 20 23
Leg
(1×)
- 12 9 13 15 17 19
Fortified.svg Fortified 10 10 15 18 20 23


Advanced Stats

mp_weapon_shotgun_pistol    hopup_april_fools_light
Variable Value Description
fire_rate 18 Rounds fired in one second.
projectile_launch_speed 10000 Speed at which projectiles travel.
Expressed in hammer units per second, equals to 254 meters per second.
headshot_distance 1500 Distance at which shots can no longer deal headshots.
Expressed in hammer units, equals to 38 meters.
spread_stand_hip 2 Hipfire spread radius while standing.
spread_stand_hip_run 3 Hipfire spread radius while walking.
spread_stand_hip_sprint 5 Hipfire spread radius while sprinting.
spread_crouch_hip 1.6 Hipfire spread radius while crouching.
spread_air_hip 7 Hipfire spread radius while in the air.
deployfirst_time 1 Time before the weapon can be fired after picking it up for the first time. Expressed in seconds.
deploy_time 0.8 Time to bring out the weapon. Expressed in seconds.
holster_time 0.4 Time to holster the weapon. Expressed in seconds.
raise_time 0.3 Time to bring out the weapon after performing an action. Expressed in seconds.
lower_time 0.25 Time to holster the weapon after performing an action. Expressed in seconds.
zoom_time_in 0.22 Time to enter ADS with the weapon. Expressed in seconds.
zoom_time_out 0.2 Time to exit ADS with the weapon. Expressed in seconds.
ads_move_speed_scale 0.9 Multiplier applied to the Legend's movement speed while ADS with the weapon.
spread_stand_ads 0.35 Spread radius when standing and ADS.
spread_crouch_ads 0.25 Spread radius when crouching and ADS.
spread_air_ads 5 Spread radius when in the air and ADS.


History