- Wind Serpent[note 2]
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Main | Mobile |
R-99 SMG |
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Rapid-fire automatic SMG. | |||
Profile | |||
Icon | |||
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Type | Submachine Gun | ||
Ammo | |||
Fire modes | |||
Manufacturer | |||
Attachment Slots | |||
Damage | ||
Body | Head | Legs |
---|---|---|
13 | 16 | 10 |
Technical | |||
RPM | 1080 | ||
---|---|---|---|
DPS | 234 | ||
Magazine | 18 / 21 / 24 / 27 | ||
Reload time | |||
Tac reload time | 1.8 / 1.74 / 1.68 / 1.62 | ||
Full reload time | 2.45 / 2.37 / 2.29 / 2.21 |
The R-99 SMG, or R-99, is a fully-automatic submachine gun that utilizes Light Rounds.
Target | Modifiers | Shots to kill | ||||||
---|---|---|---|---|---|---|---|---|
100 HP | 150 HP | 175 HP | 200 HP | 225 HP | ||||
Head (1.2×) |
- | 16 | 7 | 10 | 11 | 13 | 15 | |
15 | 7 | 10 | 12 | 14 | 15 | |||
14 | 8 | 11 | 13 | 15 | 17 | |||
14 | 8 | 11 | 13 | 15 | 17 | |||
Body | - | 13 | 8 | 12 | 14 | 16 | 18 | |
11 | 10 | 14 | 16 | 19 | 21 | |||
Leg (0.8×) |
- | 10 | 10 | 15 | 18 | 20 | 23 | |
9 | 12 | 17 | 20 | 23 | 25 |
Ability Modifiers | ||||||||
---|---|---|---|---|---|---|---|---|
Target | Modifiers | Shots to kill | ||||||
100 HP | 150 HP | 175 HP | 200 HP | 225 HP | ||||
Head (1.2×) |
- | 19 | 6 | 8 | 10 | 11 | 12 | |
18 | 6 | 9 | 10 | 12 | 13 | |||
17 | 6 | 9 | 11 | 12 | 14 | |||
17 | 6 | 9 | 11 | 12 | 14 | |||
Body | - | 16 | 7 | 10 | 12 | 13 | 15 | |
13 | 8 | 12 | 14 | 16 | 18 | |||
Leg (0.8×) |
- | 12 | 9 | 13 | 15 | 17 | 19 | |
11 | 10 | 14 | 16 | 19 | 21 | |||
Marked with | ||||||||
Head (1.2×) |
- | 18 | 6 | 9 | 10 | 12 | 13 | |
17 | 6 | 9 | 11 | 12 | 14 | |||
16 | 7 | 10 | 11 | 13 | 15 | |||
16 | 7 | 10 | 11 | 13 | 15 | |||
Body | - | 15 | 7 | 11 | 12 | 14 | 16 | |
13 | 8 | 12 | 14 | 16 | 18 | |||
Leg (0.8×) |
- | 12 | 9 | 13 | 15 | 17 | 19 | |
10 | 10 | 15 | 18 | 20 | 23 | |||
Head (1.2×) |
- | 22 | 5 | 7 | 8 | 10 | 11 | |
21 | 5 | 8 | 9 | 10 | 11 | |||
20 | 5 | 8 | 9 | 10 | 12 | |||
19 | 6 | 8 | 10 | 11 | 12 | |||
Body | - | 18 | 6 | 9 | 10 | 12 | 13 | |
15 | 7 | 10 | 12 | 14 | 15 | |||
Leg (0.8×) |
- | 14 | 8 | 11 | 13 | 15 | 17 | |
12 | 9 | 13 | 15 | 17 | 19 |
mp_weapon_r97 | ||
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Variable | Value | Description |
fire_rate | 18 | Rounds fired in one second. |
projectile_launch_speed | 19000 | Speed at which projectiles travel. Expressed in hammer units per second, equals to 482 meters per second. |
headshot_distance | 1500 | Distance at which shots can no longer deal headshots. Expressed in hammer units, equals to 38 meters. |
spread_stand_hip | 2 | Hipfire spread radius while standing. |
spread_stand_hip_run | 3 | Hipfire spread radius while walking. |
spread_stand_hip_sprint | 5 | Hipfire spread radius while sprinting. |
spread_crouch_hip | 1.6 | Hipfire spread radius while crouching. |
spread_air_hip | 7 | Hipfire spread radius while in the air. |
deployfirst_time | 1 | Time before the weapon can be fired after picking it up for the first time. Expressed in seconds. |
deploy_time | 0.35 | Time to bring out the weapon. Expressed in seconds. |
holster_time | 0.3 | Time to holster the weapon. Expressed in seconds. |
raise_time | 0.3 | Time to bring out the weapon after performing an action. Expressed in seconds. |
lower_time | 0.2 | Time to holster the weapon before performing an action. Expressed in seconds. |
zoom_time_in | 0.22 | Time to enter ADS with the weapon. Expressed in seconds. |
zoom_time_out | 0.2 | Time to exit ADS with the weapon. Expressed in seconds. |
ads_move_speed_scale | 0.825 | Multiplier applied to the Legend's movement speed while ADS with the weapon. |
spread_stand_ads | 0.35 | Spread radius when standing and ADS. |
spread_crouch_ads | 0.25 | Spread radius when crouching and ADS. |
spread_air_ads | 5 | Spread radius when in the air and ADS. |
Trial Name | Requirements | |
---|---|---|
Damage Done | Deal 30000 damages with the R-99 | |
Hipfire Kills | Kill 100 enemies with hipfire with the R-99 | |
ADS Kills | Kill 150 enemies while ADS with the R-99 | |
Close Range Kills | Kill 200 enemies within 10 meters with the R-99 | |
Kills | Kill 600 enemies with the R-99 |
“ | The original R-97CN is intrinsically linked with orbital boarding; it was designed to provide heavy fire in confined, low-gravity spaces, essential for the Colonial Navy (the military arm of the Interstellar Colonial Authority) during boarding missions in high orbit. When former members of the Colonial Navy went freelance and ultimately joined the Mercenary Syndicate, the R-97CN was still so beloved that the organization commissioned a new model. Now the virtually indistinguishable R-99 is a common sight throughout the Outlands. |
Originally designated and manufactured by the Lastimosa Armory as the R-97CN A3, the R-99 SMG was intended for use with the Frontier Colonial Navy, hence the "CN" classification. Chambered in the quite old 5.8x42mm, it would often be used by the Colonial Navy when conducting Orbital Boarding Parties on hostile ships in high orbit or entering the atmosphere, so they needed a weapon platform that was compact and had the ability to spit lead downrange in low gravity or extremely confined areas such as cockpits or ship corridors.[1]
There are a total of 111 weapon skins for the R-99 SMG: 40 Legendary, 16 Epic, 39 Rare and 16 Common.
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Patch notes |
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