- The single-fire damage multiplier is ×2.5 for the R-301 Carbine and ×2.4 for the VK-47 Flatline.
Hop-Ups are weapon attachments that positively impact a weapon's performance. Generally weapons only have one Hop-Up slot, meaning that if a weapon is compatible with multiple Hop-Ups, only one can be active at a time.
Previously Available | |||||
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Season | Hop-Ups | Season | Hop-Ups | Season | Hop-Ups |
Season 19 |
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Season 18 |
Season 17 |
Season 16 |
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Season 15 |
Season 14 |
Season 13 |
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Season 12 |
Season 11 |
Season 10 |
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Season 9 |
Season 8 |
Season 7 |
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Season 6 |
Season 5 |
Season 4 |
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Season 3 |
Season 2 |
Season 1 |
Anvil Receiver | ||
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Status | Unavailable | |
Weapons | R-301 Carbine, VK-47 Flatline | |
Description | Increases semi-auto damage, but the single fire uses 2 ammo per shot and the rate of fire is reduced. |
Boosted Loader | ||
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Status | Unavailable | |
Weapons | Hemlok Burst AR, Wingman | |
Description | Reloading while near empty will speed up reloading and overload the next magazine. |
Deadeye's Tempo | ||
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Status | Integrated | |
Weapons | Bocek Compound Bow, Sentinel | |
Description | Firing at the perfect moment increases fire rate. |
Disruptor Rounds | ||
---|---|---|
Status | Available | |
Weapons | Alternator SMG, Peacekeeper, | |
Description | Increases damage to shielded targets. |
Double Tap Trigger | ||
---|---|---|
Status | Unavailable | |
Weapons | EVA-8 Auto, G7 Scout | |
Description | Grants an alternative burst fire mode, firing two rounds per trigger pull. |
Dual Shell | ||
---|---|---|
Status | Unavailable | |
Weapons | 30-30 Repeater, Mastiff Shotgun | |
Description | Allows compatible weapons to reload 2 rounds at a time. |
Hammerpoint Rounds | ||
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Status | Available | |
Weapons | Mozambique Shotgun, P2020, RE-45 Auto | |
Description | Increases unshielded damage. |
Kinetic Feeder | ||
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Status | Unavailable | |
Weapons | Peacekeeper, Triple Take | |
Description | Automatically loads rounds and reduces choke time while sliding. |
Precision Choke | ||
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Status | Integrated | |
Weapons | Peacekeeper, Triple Take | |
Description | Greatly reduces the gun's spread by aiming down sights, up to three levels. |
Quickdraw Holster | ||
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Status | Unavailable | |
Weapons | RE-45 Auto, Wingman | |
Description | Reduces the weapon's swap time, ADS time, and hip-fire spread. |
Selectfire Receiver | ||
---|---|---|
Status | Unavailable | |
Weapons | HAVOC Rifle, Prowler Burst PDW | |
Description | Grants an alternative fire mode for compatible weapons. |
Shatter Caps | ||
---|---|---|
Status | Integrated | |
Weapons | Bocek Compound Bow, | |
Description | Rounds split into a blast pattern when hip firing. |
Skullpiercer Elite | ||
---|---|---|
Status | Integrated | |
Weapons | Wingman | |
Description | Ignores helmet damage reduction. |
Skullpiercer Rifling | ||
---|---|---|
Status | Available | |
Weapons | 30-30 Repeater, Longbow DMR, | |
Description | Increases the weapon's headshot multiplier. |
Turbocharger | ||
---|---|---|
Status | Available | |
Weapons | Devotion LMG, HAVOC Rifle | |
Description | Reduces autofire spin-up time for compatible weapons. |
Graffiti Mod | ||
---|---|---|
Status | Unavailable | |
Weapons | M600 Spitfire | |
Description | Increases magazine size by 15% and decreases reload time by 25%. Also allows paint-loaded rounds. |
Splatter Rounds | ||
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Status | Integrated | |
Weapons | Rampart's Custom Modded Paintball Weapons | |
Description | Splatter foes with random rainbow rounds. Faster Reloads. |
Blue Materia: HP Absorb | ||
---|---|---|
Status | Unavailable | |
Weapons | 30-30 Repeater, Devotion LMG, Hemlok Burst AR, Mastiff Shotgun, Nemesis Burst AR, Wingman | |
Description | Damage enemies to heal yourself. |
Green Materia: Lightning | ||
---|---|---|
Status | Unavailable | |
Weapons | Alternator SMG, EVA-8 Auto, L-STAR EMG, Prowler Burst PDW, Triple Take, Volt SMG | |
Description | Reload an empty weapon to emit a shock nova, damaging and slowing nearby enemies. |
Purple Materia: Crit Rate Up | ||
---|---|---|
Status | Unavailable | |
Weapons | Bocek Compound Bow, C.A.R. SMG, Longbow DMR, M600 Spitfire, R-301 Carbine, VK-47 Flatline | |
Description | Random criticals provide extra damage. |
Red Materia: Summon | ||
---|---|---|
Status | Unavailable | |
Weapons | HAVOC Rifle, Kraber .50-Cal Sniper, Mozambique Shotgun, P2020, RE-45 Auto | |
Description | Summon a Nessie companion to attack your foes. |
Yellow Materia: Assess | ||
---|---|---|
Status | Unavailable | |
Weapons | Charge Rifle, G7 Scout, Peacekeeper, R-99 SMG, Rampage LMG, Sentinel | |
Description | Damage enemies to see their remaining health. |
Patch notes |
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